More often than not, the round would end prematurely due to time constraints. The object was to get Mikey to the Goal, as discussed above. Custom games, including the face-offs, were implemented on Amiga computers.SNK Neo-Geo Advanced Entertainment System.The following home systems were used in the Video Challenge: When new squares were landed on, various events would be uncovered, including trivia quizzes, video-based puzzles, bonus instant-win prizes, automatic point-adding squares, enemies and "Video Challenges." The latter involved one player of the team playing one of five video games in an attempt to beat a certain score or accomplish a certain objective within 30 seconds. The game-board was divided into 18 squares, and Mikey was moved around the board (in every direction, but not diagonally) toward a "Goal" space on the board. One team was Yellow and the other team was Red. The team also earned control of "Mikey, the Video Adventurer."Īfter the face-off, a cartoon character called "Mikey" would be navigated over a thematic game-board by the teams. If the face-off ended in a tie, a toss-up question was asked. The winner of the face-off won 25 on the first round (50 for the second round) for their team. (Psygnosis has since merged with Sony Computer Entertainment and is now a part of Sony's European branch.) These custom Face-Off games were developed by Saddleback/Live Studios, as well as Psygnosis, creator of the Lemmings video game series. Star Defenders: Same dodge-game as Brainstorm, but with players protecting their spaceships from a comet.Battle of the Bands: Same dodge-game as Brainstorm, but with an On-Stage Concert theme using speakers and a sound wave bouncing from side to side.This game took on an inside-the-human brain theme. The team whose side took the fewest hits won. Brainstorm: Players tried to defend a brain's neurons from an electrical impulse that ricocheted side-to-side comparable to a sped-up Pong.Crater Rangers: Same as Post-Haste, but players controlled ATVs, avoiding obstacles on the moon also a side-scrolling game.Jet Jocks: Same as Post-Haste, but with players controlling jet skiers avoiding obstacles along a river.
![spongebob pc game golden coconut spongebob pc game golden coconut](https://static.wikia.nocookie.net/spongebob/images/2/26/Bubbletown_002.png)
The winner was the player whose mailman moved the farthest.
![spongebob pc game golden coconut spongebob pc game golden coconut](https://i.ytimg.com/vi/Fz6JBFjA_m0/hqdefault.jpg)
![spongebob pc game golden coconut spongebob pc game golden coconut](https://i5.walmartimages.com/asr/7c572c12-5b73-45d3-866d-a90ae34a7cba.899551307adc606611cbc2c528407e7b.jpeg)
Additional music for the games was composed and produced by Dean Friedman. The program's theme music and game music was composed by Dan Vitco & Mark Schultz, and produced by Schultz. The InVideo game, "Eat-a-Bug!", which aired in Bethea/Miteff-produced segments during 1989 on Total Panic, was one of the world's first regularly televised virtual reality games. The show was the first in America to regularly intermix live action with animation using a bluescreen. The virtual reality games were designed by Bethea and Miteff for Bethea/Miteff Productions and programmed by Curt Toumainian for Saddleback/Live Studios and Dean Friedman for InVideo Systems.
![spongebob pc game golden coconut spongebob pc game golden coconut](https://i.ytimg.com/vi/AMZgDvXaYzc/mqdefault.jpg)
The show's format combined video game trivia with contestant-interactive virtual reality. On the show two teams of contestants played two initial trivia rounds, with the winner advancing to the "Video Zone" to play against the evil "Game Wizard" of the day. It was taped at Nickelodeon Studios at Universal Studios Florida in Orlando. In the first season, the shows were taped in December 1991 and aired in early 1992, originally airing during weekend afternoons, and ran reruns until September 28, 1997. Nickelodeon Arcade is a game show created by James Bethea and Karim Miteff and hosted by Phil Moore, with Andrea Lively announcing, that aired on Nickelodeon from January 4th to November 6th, 1992.